So far, the recreation of the two shots is going well. Found some decent particle effects to make the transformation feel more real. However, I definitely need to do some extra work in After Effects to improve the visuals.
My pitch presentation went really well. I hope that everything I planned for my final project goes well, and that the process for it all goes swimmingly. I will provide a polished version of this presentation in a later post with more of my own clips and screenshots as I work on my final project. Slides below:
I spent this day training more with Unreal’s sequencer tool. I have learned a fair amount on how to create different shots. I have completed 1 of the 3 sequences I shall present later on. I also looked back at some of the videos from our Unreal Fellowship for better reference.
So far, I am halfway through my second sequence. After seeing more footage from our Fellowship, I grew curious about the blueprint feature and curve editor tool for Unreal, but I struggled with both due to how complex it seemed, so I am going back to my sequences until I can better understand those aforementioned options in the future.
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